Witch-Maw Nephilim (138) (GPT)

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Product Details

Rarity: R
#: 138
Creature Type or Sub Type: Creature — Nephilim
P: 1
T: 1
Rules Text Contains: Whenever you play a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
Flavor: When it awoke, it shattered the hillsides to make way for its passage.
Set: Guildpact
Number: 138